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[ FreeCourseWeb.com ] Udemy - Game Development - Stats and Skill Systems

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视频 2021-11-11 02:33 2024-5-28 19:25 160 2.36 GB 63
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文件列表
  1. ~Get Your Files Here !/01 Introdução/001 Intro.mp432.42MB
  2. ~Get Your Files Here !/01 Introdução/002 Unity and Preparing the Environment.mp458.19MB
  3. ~Get Your Files Here !/01 Introdução/003 Getting a Text Editor.mp434.61MB
  4. ~Get Your Files Here !/02 Understanding Stats and Their Design/001 Creating the Project.mp420.47MB
  5. ~Get Your Files Here !/02 Understanding Stats and Their Design/002 Unbalance as a Design Decision.mp464.32MB
  6. ~Get Your Files Here !/02 Understanding Stats and Their Design/003 Utility vs Flavor.mp424.67MB
  7. ~Get Your Files Here !/02 Understanding Stats and Their Design/004 Numerical Gains or Talents.mp430.78MB
  8. ~Get Your Files Here !/03 Coding a Stats System/001 StatEnum.mp426.21MB
  9. ~Get Your Files Here !/03 Coding a Stats System/002 Randomizing Stats and Accessing Them.mp429.9MB
  10. ~Get Your Files Here !/03 Coding a Stats System/003 StatSystem.mp426.54MB
  11. ~Get Your Files Here !/03 Coding a Stats System/004 TryToHit.mp440.29MB
  12. ~Get Your Files Here !/03 Coding a Stats System/005 Using Delegates for Modifiers.mp432.54MB
  13. ~Get Your Files Here !/03 Coding a Stats System/006 Delegates with Reference Types.mp439.37MB
  14. ~Get Your Files Here !/03 Coding a Stats System/007 StatModifiers as Components.mp435.08MB
  15. ~Get Your Files Here !/03 Coding a Stats System/008 Multiplicative Modifiers.mp436.44MB
  16. ~Get Your Files Here !/03 Coding a Stats System/009 Cause Damage.mp435.01MB
  17. ~Get Your Files Here !/03 Coding a Stats System/010 Fight.mp448.13MB
  18. ~Get Your Files Here !/04 Balancing D&D-like Stats/001 Hits to Kill.mp418.82MB
  19. ~Get Your Files Here !/04 Balancing D&D-like Stats/002 Chance to Hit.mp427.63MB
  20. ~Get Your Files Here !/04 Balancing D&D-like Stats/003 Formulas for Hit Chance.mp427.01MB
  21. ~Get Your Files Here !/04 Balancing D&D-like Stats/004 Calculating Damage.mp427.2MB
  22. ~Get Your Files Here !/04 Balancing D&D-like Stats/005 Beginning the Simulation Table.mp416.92MB
  23. ~Get Your Files Here !/04 Balancing D&D-like Stats/006 Accuracy vs Dodge.mp427.23MB
  24. ~Get Your Files Here !/04 Balancing D&D-like Stats/007 Calculating Stat Growth.mp424.74MB
  25. ~Get Your Files Here !/04 Balancing D&D-like Stats/008 Setting Up Other Classes' Tables.mp444.62MB
  26. ~Get Your Files Here !/04 Balancing D&D-like Stats/009 Finding Balance for the Hit Rate.mp442.46MB
  27. ~Get Your Files Here !/04 Balancing D&D-like Stats/010 Finding Balance for the Damage and HP.mp450.88MB
  28. ~Get Your Files Here !/04 Balancing D&D-like Stats/011 Finding Balance for the Other Classes.mp455.28MB
  29. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/001 Another Way of Calculating Damage.mp433.93MB
  30. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/002 Adding the new Damage into the Simulation.mp433.32MB
  31. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/003 DEX vs AGI.mp460.85MB
  32. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/004 Remaking the Hit Rate.mp446.71MB
  33. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/005 Defense.mp449.2MB
  34. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/006 DPS.mp428.6MB
  35. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/007 Starting Stats Balance.mp453.75MB
  36. ~Get Your Files Here !/05 Balancing Another RPG-like Stats/008 Growth Stats Balance.mp435.3MB
  37. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/002 HitChance Script.mp450.49MB
  38. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/003 Effect Script.mp449.89MB
  39. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/004 Skill Script.mp434.54MB
  40. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/005 Turning HitChance into a Modular System.mp440.51MB
  41. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/006 Heal Effect.mp463.1MB
  42. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/007 Targeting System.mp445.21MB
  43. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/008 Simulator Choosing Skills Automatically.mp436.22MB
  44. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/009 How Much Each Stat Contributes to the Skill.mp449.15MB
  45. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/010 Reorganizing the Project and Script's Names.mp428.89MB
  46. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/011 Skills that Applies Status Effects.mp460.28MB
  47. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/012 Status Effects Stacking or Not.mp433.92MB
  48. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/013 Adding Controls to Changing HP.mp422.58MB
  49. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/014 Skills that Remove Status Effects.mp437.45MB
  50. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/015 Delegates and Events On Turn Begin.mp469.98MB
  51. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/016 Status with Limited Duration.mp434.48MB
  52. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/017 Reapplying Status Duration.mp430.37MB
  53. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/018 Damage and Heal Over Time.mp445.3MB
  54. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/019 Percentage Effects.mp428.94MB
  55. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/020 Skills with Multiple Effects.mp425.58MB
  56. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/021 Creating other types of Targets.mp432.33MB
  57. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/022 TargetsLowHPAlly.mp426.86MB
  58. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/023 Targets Based On Status Effects.mp446.65MB
  59. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/024 Creating the Classes_Jobs.mp431.84MB
  60. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/025 Turn Order System.mp445.24MB
  61. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/026 Adding the Turn Order to our Simulator.mp473.43MB
  62. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/027 Fixing Bugs.mp423.84MB
  63. ~Get Your Files Here !/06 Coding a Flexible and Balanced System/028 Applying the Stats from the Spreadsheets.mp433.86MB
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