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Digital Tutors (Creative Development) - Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop (Valentin Yovchev) [01.07.2013]

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2017-12-28 23:21 2024-5-12 00:56 329 4.57 GB 50
二维码链接
Digital Tutors (Creative Development) - Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop (Valentin Yovchev) [01.07.2013]的二维码
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文件列表
  1. 01. Introduction and project overview.mp410.53MB
  2. 02. Robot design exploration.mp456.73MB
  3. 03. Additional floater placement.mp498.22MB
  4. 04. Refining floaters on the arm.mp474.65MB
  5. 05. Refining floaters on the leg.mp471.62MB
  6. 06. Colorizing parts.mp4114.76MB
  7. 07. Grouping the high poly parts.mp499.29MB
  8. 08. Creating the low poly joints and arm.mp497.77MB
  9. 09. Creating the finger joints and the leg.mp495.95MB
  10. 10. Creating the pelvis and the rest of the leg.mp4105.03MB
  11. 11. Creating the palm of the robot.mp490.39MB
  12. 12. Creating the fingers and the eye.mp4114.63MB
  13. 13. Creating the jaw and finishing the eye.mp4101.24MB
  14. 14. Finishing the jaw piece.mp496.7MB
  15. 15. Creating the helmet.mp4119.78MB
  16. 16. Unwrapping the chest.mp4104.24MB
  17. 17. Unwrapping the pelvis and limbs.mp498.98MB
  18. 18. Unwrapping the joints and the palm.mp4112.73MB
  19. 19. Unwrapping the eye.mp499.54MB
  20. 20. Unwrapping the jaw and the fingers.mp4102.07MB
  21. 21. Unwrapping the helmet.mp4110.76MB
  22. 22. Organizing the UVs.mp468.95MB
  23. 23. Packing the UVs.mp4120.44MB
  24. 24. Final touches on the UVs.mp470.09MB
  25. 25. Checking the high poly.mp4101.98MB
  26. 26. Preparing the meshes for baking.mp483.47MB
  27. 27. Exporting the meshes.mp433.19MB
  28. 28. Baking the normal map.mp4125.36MB
  29. 29. Mirroring the low poly geometry.mp498.9MB
  30. 30. Extracting texture information.mp495.37MB
  31. 31. Importing the robot into Marmoset Toolbag.mp444.61MB
  32. 32. Texture wrapping in 3ds Max.mp4113.87MB
  33. 33. Organizing the textures.mp494.8MB
  34. 34. Painting the bolts.mp4101.81MB
  35. 35. Texturing the eyes and the leg.mp499.73MB
  36. 36. Texturing on the arm.mp4103.1MB
  37. 37. Adding texture detail.mp4113.96MB
  38. 38. Adding highlight detail.mp4104.79MB
  39. 39. Adding the robot in Mudbox.mp496.26MB
  40. 40. Preparing the texture for projection.mp467.51MB
  41. 41. Texture projection in Mudbox.mp4113.07MB
  42. 42. Extracting normal map detail.mp490.96MB
  43. 43. Refining the diffuse texture.mp469.83MB
  44. 44. Applying the final textures inside 3ds Max.mp477.59MB
  45. 45. Creating different variations of the robot.mp4108.67MB
  46. 46. Blocking the base of the rig.mp4106.45MB
  47. 47. Blocking the fingers of the rig.mp4106.47MB
  48. 48. Finishing and testing the rig.mp473.52MB
  49. 49. Rigging the robot.mp4102.96MB
  50. 50. Adding spline controllers to the rig.mp4115.43MB
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